CPixelShader.h
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1 
2 #pragma once
3 
4 #include <ionCore.h>
5 #include <ionMath.h>
6 #include <ionGraphics.h>
7 
8 
9 namespace ion
10 {
11  namespace Graphics
12  {
13  namespace GL
14  {
15 
16  class CPixelShader : public IPixelShader
17  {
18 
19  public:
20 
21  int Handle = -1;
22 
23  };
24  }
25  }
26 }
Definition: IShaderProgram.h:33
Definition: CCatmullRomAdvancedSplineInterpolator.h:7
Definition: CPixelShader.h:16
int Handle
Definition: CPixelShader.h:21