IState.h
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1 
2 #pragma once
3 
4 #include <ionCore.h>
5 
6 
7 class IState : public IEventListener
8 {
9 
10 public:
11 
12  virtual void Begin()
13  {}
14 
15  virtual void End()
16  {}
17 
18  virtual void Update(float const ElapsedTime)
19  {}
20 
21 };
virtual void Update(float const ElapsedTime)
Definition: IState.h:18
Definition: IState.h:7
virtual void End()
Definition: IState.h:15
Definition: IEventListener.h:8
virtual void Begin()
Definition: IState.h:12