ionMath.h
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1 
2 #pragma once
3 
4 #include <ionCore.h>
5 
6 #include <glm/gtc/quaternion.hpp>
7 #include <glm/gtc/matrix_transform.hpp>
8 
9 #include "SBoundingBox3.h"
10 #include "SPlane3.h"
11 
12 #include "line2.h"
13 #include "SLine3.h"
14 #include "ray3.h"
15 
16 #include "box2.h"
17 #include "SRect2.h"
18 #include "STriangle2.h"
19 
20 #include "STriangle3.h"
21 #include "STransformation3.h"
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